MetaHuman Creator Beginner
MetaHuman Creator is Epic Games' cloud-based tool for sculpting photorealistic digital human faces. Using a blend-between-presets approach, you can create unique characters by morphing between existing face templates and fine-tuning every detail from bone structure to skin texture.
Getting Started
- Access MetaHuman Creator
Navigate to metahuman.unrealengine.com and sign in with your Epic Games account. The tool runs entirely in the browser.
- Choose a Starting Point
Select from preset faces or upload a photo for Mesh to MetaHuman conversion. The AI will generate a base face matching your reference.
- Sculpt the Face
Use the Blend panel to morph between presets. Fine-tune with the Sculpt tools for individual features: eyes, nose, mouth, jawline, ears, and wrinkles.
Customization Options
| Category | Controls | Details |
|---|---|---|
| Face | Blend, Sculpt, Move | Bone structure, proportions, asymmetry |
| Skin | Complexion, freckles, moles | Subsurface scattering, pore detail |
| Eyes | Color, shape, lashes | Iris detail, sclera veins, moisture |
| Hair | Style, color, groom | Strand-based hair, eyebrows, facial hair |
| Body | Height, proportions | Body type presets with blend controls |
| Clothing | Tops, bottoms, shoes | Pre-built outfits with color variants |
Exporting to Unreal Engine
Once your character is ready, download it via Quixel Bridge directly into your Unreal Engine project. The MetaHuman plugin handles asset management, LOD generation, and Blueprint setup automatically.
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